A downloadable game for Windows

The game is about a man who lived quietly in the forest, but all sorts of poachers and hunters came into the forest, having learned that they had found something valuable there, but our John did not like it and he stood up to defend the forest. Throughout the game, John will meet all sorts of characters with whom he can trade or talk, receiving quests.And every day John will go out on forays into the forest, to different locations that open up as you progress through the game, and the main goal of each location is to defeat the boss. But the gameplay itself is complicated by the fact that all the loot that John takes with him is lost upon death, so everything unnecessary and valuable can be left in small caches that are found in locations and all the loot from the caches will be moved to the general storage. The goal of each stage in one location (there will be 5-6 of them and then the boss) will be different, for example on some you will just need to find a way out, on some you will need to kill a certain number of opponents, somewhere you will need to activate something and find a way out or run for a while.There will also be upgrades to the character’s stats and weapons, putting body kits on him, armor for John, better medicines, and improved relations with merchants. 

Currently, the game has:

Traders (you can buy and sell items)

A weapon master where you can repair or upgrade your gun (only those that are possible)

Shooting mechanics, reloading, laser pointer for some guns, aiming for some guns

Close combat and two types of strikes for close weapons (cutting and piercing)

All kinds of interactions with inventory (reloading cartridges, dragging and throwing items, recharging a kerosene lamp)

A storage where the player saves items upon death, you can also charge flashlights and laser pointers for weapons in it

Grenades (dynamite is sold by the merchant)

Enemies with "smart" AI

Flashlights for lighting at night have their own electric charge (if electric) and recharging with the necessary item (if not electric)

When entering a building, the lighting changes

Saves

Stat upgrades character (speed, carry weight, shooting accuracy and melee weapon proficiency)

Backpacks to increase the number of inventory slots

Stamina and its consumption when running or hitting with melee weapons

That dev build with showcase of main(but not all) mechanics!

Download

Download
DevBuildStrongHunt.rar 28 MB

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